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StrokeIt
Make Your own SymbolsPosted by Overboardkiller
<HTML>What I would like to know is how much latitude does StrokeIt have in interpreting symbols and how it does it's recognition.
The 3d Studio Max gesture plugin was bsaed on a 3x3 grid normalised to match the size of your gesture. Knowing this gave you some feel for how what you drew would be interpreted. Is StrokeIt able to remember variations of the same gesture or do you lose the original if you do a 'learn' on an existing gesture? Any more info would be very helpful from a user's perspective.</HTML>
<HTML>For practical considerations, you can pretend that you're drawing on a grid similar to what you described (normalized 3x3 grid). In reality, it's a lot more complex and considerably more accurate.
StrokeIt is designed to intelligently learn variations of the original. As such, anytime you teach it a new variation of an existing symbol, it will be analyzed and added to that symbol's recognition algorithm. The more you teach it, the better it is at learning commands. Creating the entire symbol library took me around 10 minutes. Simple gestures like "C", "L", "U", only required 1 accurate recognion. More complicated gestures like "B", "R", and "Q", took 20-30 recognitions before it could accurately recognize most acceptable variations. -- Jeff</HTML>
<HTML>Yes, the more you teach it, the better it is at recognizing that symbol in the future.
If you add a skewed variation, it will not get any worse at recognizing sensible versions. It will just recognized the skewed symbol as a new way of drawing the existing symbol. You can us this to "overload" symbols (although there's really no sensible reason for doing this unless it really is just another variation of the same symbol). The "Y" symbol is overloaded in this way to recognize "y" with a tail going straight down (closer to a grade-school drawing of a 4), the tail going diagonally (as a "y" does in this font - assuming you're viewing with times new roman), as well as a fancier y with a tail that goes straight down and then curls left.</HTML>
Hi Jeff,
you wrote: "anytime you teach it a new variation of an existing symbol, it will be analyzed and added to that symbol's recognition algorithm." I tried this, but nothing changed in "...\Gestures\strokes.bin". Is there another place, where recognition information is stored? Regards, Georg
Hi there.
Author: Jeff (---.247.156.183.kzo.mi.chartermi.net) Date: 12-19-01 02:38 You can. Check out the learning mode. -- Jeff --> Where is the learning mode? I had checked out the tutorials? I can't find the section that i can create my own gestures? Any help? Thanks. Regards, Chua Wen Ching :p
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